click to visit StorageSearch.com home page
leading the way to the new storage frontier

SSD aspects of Diablo's Memory1 and DMX

by Zsolt Kerekes, editor - StorageSearch.com - August 2, 2016
..
For a year before writing this story I had been wondering about the flash controller aspects of Diablo's Memory1. I learned the missing pieces in some conversations I had with the company and I tagged that hitherto little known information to the back end of a funding news story. For me - it was this architecture which was the real story. But as with so much SSD news the details soon got lost in the archive. I've extracted this story here so that if you're curious about how a modest DWPD flash SSD can be good enough to emulate DRAM - you'll see how it's done.
..
Diablo gets more funding for Memory1 and DMX software

Editor:- August 2, 2016 - Diablo Technologies today announced it has secured $37 million across 2 phases of an oversubscribed round of Series C financing.

New investors Genesis Capital and GII Tech Ventures joined the second phase of the round, along with follow-on investments from Battery Ventures, BDC Capital, Celtic House Venture Partners, Hasso Plattner Ventures and ICV.

Editor's comments:- that's kind of interesting - but much more interesting from my perspective was what I learned in a 1 hour conversation with the company last week about the software for their Memory1 (flash as RAM) product.

Diablo's DMX software is barely mentioned in the funding PR above. I expected to see more on their web site about this.

I also learned how Diablo handles the flash and endurance issues.

Those aspects were mysterious to me when the product was announced last year. But it's very straightforward.

The best way to think about the caching and tiering side of things is that Diablo's software leverages DRAM on the motherboard.

This DRAM (in another socket) must be present for every 1 or 2 Memory1 modules in the system. And in many respects it uses that DRAM and its own flash in a similar way to the early Fusion-io PCIe SSDs and some of the other tiering, caching products we've seen before like FlashSoft.

Diablo's DMX operates in memory layers and also the company has done machine learning of popular and proprietary apps it might work with so that it understands the nature of data demand patterns and structures.

DMX

Diablo says that - unlike NVMe and those other storage cache / tiering products - the benchmarks they've done with Memory1 have much more acceptable operation - because DMX and Memory1 don't have the same variability of latency which occurs when you go through storage stacks and storage or network interfaces.

This inconsistency of latency is one of the problems I wrote about in my classic article on SSD design symmetries. And the consistency of - for example - random IOPS - was a powerful competitive difference exploited by marketers at enterprise PCIe SSD pioneer - Virident.

There are always infrequent traffic related congestion and contention problems in any multi-tiered latency system - even in real world physical DRAM controllers.

These rare clogging events (nanoseconds, microseconds, or milliseconds) accumulate to bigger actual latency numbers in storage interchanges. So when you're emulating memory with storage - it's not the best performance which matters. It's the worst case which causes QoS problems.

Diablo says the ability of DMX to understand data at the application level and move it between DRAM and flash via the DRAM bus with native custom silicon controller support for these memory movements - gets results which are on average several times better than the best average PCIe based flash cache alternatives. As you'd expect.

But it's the superiority of the worst case latencies - which can prove to be the yea or nay breaking point in the selction between DIMM based flash and other interfaces for critical memory emulation deployments.

DMX includes a QoS latency feature so that application developers can retain control of data they like in DRAM without having to rely on caching intelligence.

Memory1 - from the flash endurance view

The endurance side of Diablo's Memory1 architecture with DMX software is amazing straightforward and conventional.

If you think of the "flash SSD" as being the combination of the flash in the Memory1 DIMM and the compulsory server DRAM DIMM (on the same server motherboard) then from the flash SSD controller point of view the whole system operates adequately with much lower DWPD requirements than you'd expect from a memory intensive system.

How can an OK DWPD flash SSD be good enough to be a DRAM emulator?

There are several ingredients in the IP juice which - when factored together - greatly reduce the endurance loadings on the flash.
  • the SSD has a relatively high RAM to flash cash ratio compared to most SSDs (because it can use as much if the DRAM as it needs)
  • all writes to the flash array are done as big sequential writes which since the earliest days of enterprise flash has been demonstrated to improve reliability and performance.
  • write amplification can be minimized more so than in the best (storage focused) SSDs because the DMX software understands popular applications and has more visibility of the memory space and storage space than a typical enterprise SSD.

    DMX has control of fetches and lookahead requests from the flash space and is controlling the memory spaces too. The data locality mechanisms which assist efficient cachin also reduce stress on endurance too.

    Diablo calls this "intelligent traffic management". This avoids premature writes to flash for frequently written pages and minimizes read / modfy / write operations performed on data while it is resident in the flash.
  • and finally - when you look at whole DRAM contents - the rate of change of data in most general purpose enterprise servers (as a percentage of the whole physical memory capacity) is much less than you might think.

    That's because system software has evolved over many years to keep critical stuff in memory. You can see more about the DRAM side of queues and caches and DRAM controller latencies in this article here. It's this legacy of virtual memory (memory being the combination of HDD and DRAM) which is the underlying market enabler of DIMM wars memory tiering products to deliver cost and power benefits.
In Memory1 it's not the flash or the controllers or the interface or any single aspect of the design which make this a significant solution which needs to be assessed by big memory users - it's the integrated systems level operation.

This is a big controller architecture approach which integrates chips and its own flavor of SSDeverywhere aware software to grab visibility and manage control over many different elements of the applications delivery experience.
.
Related articles

where are we heading with memory intensive systems?

August 2015 - Diablo launches Memory1 (volatile flash replacing DRAM)

Retiring and retiering enterprise DRAM was one of the big SSD ideas in 2015.

What were the big SSD, storage and memory architecture ideas which clarified in 2016?
.
SSD ad - click for more info
.

storage search banner